In role playing games (RPGs) players assume the roles of characters in a simulated world. Not just anything goes, however. Outcomes are shaped by structure, the result of a player's actions interacting with an imagined reality. This session will show you how to turn legal cases into simple tabletop RPGs you can play with students by wrapping some rules around legal fact patterns and gathering a group of three or more players. Building on top of lessons learned from a class taught last fall, https://lawrpg.org, this session will provide attendees with all they need to run case simulations of variable fidelity, including how to set up "AI" bots to help students moot their work before engaging IRL. 20-sided dice will be provided. 

 

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